Today brings the new Squad Update V2.5 containing more bug fixes and updates to assist the V2 release. Included as part of this update is a new Replay functionality that will allow you and your squad to capture those glorious moments of play from within the game client itself to share later.
Be sure to share your best (or worst) moments with us via our social channels with the hashtag #CanIGetARally so we can help spread your amazing feats and be let us know if you encounter any issues via our Discord channel here.
If you are experiencing certain issues after the update, be sure to go to Settings -> “CLEAR CACHE” after updating. This will resolve common issues after updates.
System & Gameplay Updates
- Optimized most Skeletal Mesh LOD’s. This means that most meshes will now correctly LOD (crush down) bones on characters, weapons and vehicles as they get farther and farther away. For example, vehicle
Du hast Kritik? Anregungen? Probleme?
Vor einiger Zeit gab es bereits einen Community-Talk, bei dem viele von euch ihre Kritik, Anregungen, Probleme eingebracht. Auch in 2. Quartal wollen wir euch wieder zu einem Community-Talk einladen, in welchem wir gemeinsam in einer Art Diskussionsrunde versuchen Lösungen für eure genannten Anliegen zu finden und euch auch generell versuchen etwas kennenzulernen.
Sonntag, den 11. April, von 19:00 Uhr - 21:00 Uhr!
Ort: Discord-Server - https://discord.com/invite/bUxmz5Z
Warum ein Community-Talk?
Wir wollen wissen was euch bewegt: Sei es Kritik, Anregungen, Probleme - alles ist gern gesehen! Eure Meinung ist uns wichtig! Wir wollen aus euren wertvollen Anregungen lernen - daraus neue Ideen, Sichtweisen & vllt. das ein oder andere nochmal überdenken. Mitmachen lohnt sich - gemeinsam sind wir Stark!
Wie läuft der Community-Talk ab?
In den ersten Minuten starten wir mit einer fünfminütigen Einführung, in welcher wir euch alles rund um News -…
Today we have a small hotfix to address the following issues:
- Fixed the INS/MIL Drone not having inputs for up and down movement.
- Fixed Music Volume setting not affecting loading screen music.
- Fixed the FOB Bleedout HUD icon, it was previously missing a red circular timer.
Today brings the v2.4 update, aiming to provide a slew of bug fixes and some further systems changes since the v2.3 release.
While we are here, we believe it’s best to inform you that since the release of v2.0, the project leads of Squad have been formulating a new release process to help improve the cadence of releases and will hopefully allow the team to release more minor changes and bug fixes, while other team members can focus on large content drops or massive overhauls of mechanics/features that are further in the future. Ideally, this will also help us tackle our backlog of issues and provide a bit of spring cleaning for Squad in some of the most sought-after places.
With that said, You may have noticed that since V2.0 we have been able to deploy more updates on a regular basis which is the beginning of this new release process. There’s still some fine-tuning to be done to ensure it works
NOTE: Due to character limits on Steam these are not the full release notes, those can be found on our website here with more information and images
It’s finally here. v2 of Squad is now available to download and we can’t wait for you to see all the new toys we have in store for you, from huge features in the Map Layer Overhaul to a slew of new content for your favorite factions and long-awaited improvements to the Helicopter flight model.
Thank you for your patience while we worked on getting v2 ready for release and a big thank you to those in the community who helped us test builds as part of our User Acceptance Tests (UATs) and reported issues that they discovered.
Note: These changes were all in the previous playtests on the Squad Testing app.
Remember to go to Settings -> “CLEAR CACHE” after updating, to ensure there are no residual issues after the update.
Without further ado, let’s get into